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Posts Tagged ‘Pong’

Interactive LED beer pong table

Monday, April 28th, 2014

Jeff wrote this Instructable detailing the build of his LED beer pong table project: This instructable will guide you through all of the steps to in order to create a one-of-a-kind beer pong table complete with cup detecting RGB pods, automatic ball washers, a 32x12 ping pong ball LED grid, side LED rings for...

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Posted in DIY, how-to | 1 Comment »

Networked 1D Pong

Monday, February 17th, 2014

phalox decided to build his own version of 1D pong with the TCP/IP stack: Not just being a copycat, I really had to add a bit of extra mustard. In this case an entire TCP/IP stack! This results in a network connected 1D Pong game, in which you can have as many...

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Posted in project logs | No Comments »

Pong in Processing

Saturday, July 13th, 2013

Got Processing? Then try out Nakul Rao's Pong program. He has posted code for both a single player and two player version. He also had sketched for Pong_art versions which provide visual variations on the game. You can find the project code on GitHub. (NOTE: If you get an error...

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Posted in code, open source, Processing | No Comments »

Arduino Pong game

Sunday, June 30th, 2013

Pong is the classic video game, essentially the "Hello world" of gaming development. James Bruce has developed a simple implementation of Pong for the Arduino which requires the addition of only an RCA jack, two 10K potentiometers, a pushbutton and a handful of resistors. The video output is made possible...

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Posted in Arduino, code, open source, vintage | No Comments »

Pong on an Atmel 8535

Sunday, July 24th, 2011

Eric Milkie and Jomar Ochoco from Cornell present their EE course's final project, Pong on an Atmel 8535. For our EE 476 final project, we wanted to make something that would be fun and also allow us to use many of the different embedded control techniques we have learned throughout...

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Posted in AVR, code, how-to | No Comments »

Recent Comments

  • readybrek: Anyone got a any recommendations for a budget-priced hot air station?
  • William: lol I'm happy to waste 3c for each program/debug cycle... but probably not the time spent soldering a new device down to a proto board!...
  • Joe Desbonnet: Ya, I can recommend the low melting point solder. I used brand 'ChipQuik' and it's amazingly easy to use.
  • Jerome: I need a new BusPirate for the Fablab ;) Many thanks!
  • Max: Seems like an unexpectedly violent way to remove the chip indeed. A hot air station should of course do the job just fine, but in...