The OpenBrite Turbo controller for Vectrex

Stephen Wylie blogged about his Turbo Vectrex controller build:  The main impetus for this was to have a homebrew controller that actually featured an analog joystick, since there were few if any guides elaborating how to fashion one from an existing controller.  I acquired a couple Parallax 2-axis joysticks with breadboard mounting capability to do […]

Arduino Pong game

Pong is the classic video game, essentially the “Hello world” of gaming development. James Bruce has developed a simple implementation of Pong for the Arduino which requires the addition of only an RCA jack, two 10K potentiometers, a pushbutton and a handful of resistors. The video output is made possible through the use of the […]

SIDCog v1.3 produces C64 sound on Propeller

Johannes Ahlebrand has released version 1.3 of SIDCog. This Spin language object emulates the famous sound chip in the Commodore 64 running in a single Propeller cog. The developer reports it’s much closer to the 8580 than the 6581 when it comes to filter emulation and combined waveforms. Features include a 31kHz sample rate, >16bit […]