Pong on an Atmel 8535


Eric Milkie and Jomar Ochoco from Cornell present their EE course’s final project, Pong on an Atmel 8535.

For our EE 476 final project, we wanted to make something that would be fun and also allow us to use many of the different embedded control techniques we have learned throughout the semester. We thought a game would be a perfect example. After considering some other games, we chose Pong. We felt that there would be enough graphics to make an interesting looking game, but still does not require complicated graphics algorithms, which would be difficult to implement on an LCD and relatively slow processor.

Read the details and download the source code (.asm) from their Cornell project page.

Via PyroElectro.

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