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Posts Tagged ‘games’

Foobot, a robot table football game

Tuesday, March 17th, 2015

Steve of mooplog has been working on a robot table football game called Foobot: My DIY robot table football game, using some super cheap 433mhz radio modules, some AVR microcontrollers (attiny2313 and attiny13) and classic Nintendo and Sega controllers to reignite the console wars... Project info at mooplog site. Check out the video after the break....

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Posted in DIY, robotics | 1 Comment »

Hand-tracking Anti Tetris game on DE2 board

Monday, May 27th, 2013

Tian Gao from Cornell's University's EE program developed what he calls an AntiTetris game using the Altera DE2 FPGA board. The project was part of the final requirements in Cornell's ECE 5760 Advanced Microcontroller Design and system-on-chip Spring 2013 course. "In this project, I built a video game "Anti Tetris"...

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Posted in code, FPGA | No Comments »

Parallax Propeller retro pocket mini computer

Saturday, June 9th, 2012

Jeff Ledger wrote informing us of a retro-style computer based on the Parallax Propeller described in this Instructable. It utilizes the Pocket Mini Computer Kit from GadgetGangster. This board is based on the Propeller chip and includes VGA, audio and PS/2 keyboard ports as well as a microSD card slot...

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Posted in kit biz, Parallax Propeller, vintage | 1 Comment »

Pong on an Atmel 8535

Sunday, July 24th, 2011

Eric Milkie and Jomar Ochoco from Cornell present their EE course's final project, Pong on an Atmel 8535. For our EE 476 final project, we wanted to make something that would be fun and also allow us to use many of the different embedded control techniques we have learned throughout...

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Posted in AVR, code, how-to | No Comments »

Tic tac touch using Arduino

Tuesday, July 19th, 2011

Jersagfast from The Custom Geek developed this tic tac toe game using an Arduino and a Adafruit 2.8" TFT touchshield. He describes:It’s pretty basic tic tac toe, and has score tracking, game logic (you can’t go twice in a row, and telling you if you win), and the ability to...

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Posted in Arduino, code, LCD | 8 Comments »

picChess

Wednesday, July 6th, 2011

Arthur Benemann has been working on a microcontroller chess game using a Microchip DSPIC33FJ128MC804-PT. He writes: I would like to share my latest project, the picChess, its a Microcontroller Chess game. It has and VGA video interface, audio, Keyboard connection, and even a AI to play against the Microcontroller. The...

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Posted in PIC | No Comments »

Gameduino now at Seeed

Saturday, June 11th, 2011

The Gameduino board which we first highlighted back in February is now available from Seeedstudio for $53.00. For more info on this board see the Gameduino projects page.

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Posted in Arduino, dev boards | No Comments »

Arduino Tic-Tac-Toe game

Sunday, March 27th, 2011

Tronixstuff has posted this classic Tic-Tac-Toe game using the Arduino and the Sparkfun LCD shield. User input is via a homebrew button board. Two variations of the Arduino sketch are provided, along with a simple schematic for the button connections.

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Posted in Arduino, code, how-to | 1 Comment »

Gameduino: a game adapter for microcontrollers

Monday, February 28th, 2011

Gameduino is a game adapter for Arduino - or anything else with an SPI interface - built as a single shield that stacks up on top of the Arduino and has plugs for a VGA monitor and stereo speakers. Anyone who can write an Arduino sketch can create video games....

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Posted in Arduino, dev boards | 1 Comment »

Atmega644 rock paper scissors game

Thursday, February 17th, 2011

Students Ling-Wei Lee and Kevin Tang at Cornell University developed a version of the rock paper scissors game using an Atmega644, CMOS camera module and a 2x16 LCD. Their project requires the human player to wear a glove that has black tape on each finger. Upon a signal from the...

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Posted in AVR, LCD, sensors | No Comments »

Teensy plays Guitar Hero

Monday, December 27th, 2010

If you've got a Guitar Hero and have the urge to cheat here's the circuit for you. Johnny Chung Lee at Procrastineering has developed a Teensy based circuit and program which analyzes the video stream from the game console to autonomously play the game. Via Hack a Day.

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Posted in Arduino, code, hacks | No Comments »

Autofire mouse button

Friday, December 24th, 2010

Peter added an auto-fire button to his computer mouse for his gaming console. Via Hack a Day.

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Posted in hacks | No Comments »

Falling sand game on FPGA

Thursday, December 16th, 2010

Skyler Schneider at Cornell University has produced a very comprehensive description of a falling sand game project using an Altera Cyclone II on the DE2 dev board. The Verilog source code listings demonstrate the level of coding required to produce dynamic video representations in a gaming environment. Via Hack a...

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Posted in code, FPGA | No Comments »

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