Controlling six 17-segment digits using three I/O pins

Wardy posted this article:  Controlling six 17-segment digits using three I/O pins Decided to start making good use of my “Propeller Professional Development Board” (PPDB) which has been sitting sadly idle and forlorn on the bench for a while. Set a goal of making a simple video game with some of the advanced features available […]

Protopeller open source dev board

Adam Ward of Wardy’s Projects has developed his own Parallax Propeller dev board and is sharing the files under the CC-BY-SA 3.0 license on Github. Protopeller is a small, simple PCB design that provides a Propeller chip with a regulated on-board power supply, an optional external crystal and breakout connections for all of it’s 32 […]

C64 sound on Parallax Propeller

The eight-core Parallax Propeller is capable of some pretty amazing things. One use developed by Johannes Ahlebrand is to emulate the famous Commodore 64 sound chip. His SIDcog V 1.0 code object allows the Propeller to accurately emulate an original C64 SID chip. With this code, your Prop can produce retro C64 game sounds like […]

Propeller software USB host

Beth from scanlime has posted this code for creating a USB host in software on the Parallax Propeller. Beth got interested in this concept while considering whether USB WiFi and Bluetooth modules could be interfaced to the Propeller. She wanted to see if a USB host controller could be implemented entirely in software on the […]

S/PDIF Digital Audio on the Parallax Propeller

Beth from scanlime has posted a detailed explanation of her development of an S/PDIF encoder object for the Parallax Propeller. The source code is open under an MIT-style license. If you’re a Propeller enthusiast it should be easy to implement this code to give your next sound project a digital output. Beth hopes that this […]

Parallax Propeller/WiiMote white board

In this project, Gareth from Let’s Make Robots demonstrates how to interface a Parallax Propeller with the WiiMote and LCD display to form a white board. Inspired by the work of Johnnie Chung Lee with the WiiMote, Gareth uses the Propeller chip programmed in the Spin language to process data and interface with the display. […]

Parallax releases Propeller C3 board

Parallax has released their Propeller C3 application board. Features include: Multicore Propeller P8X32A-Q44 with 5.00 MHz socketed crystal to upgrade for over-clocking experiments, 64 KB Propeller boot EEPROM holds boot image plus 32 KB extra for data, USB or external power sources, dual high-current filtered 1.5 A 3.3/5 V voltage regulators, VGA port, RCA Video/Audio […]