Categories

Mechanical Donkey Kong

Posted on Wednesday, September 26th, 2012 in Arduino, project logs by DP

Martin designed the Arduino controlled mechanical Donkey Kong game. The game area is laser cut, while Mario is mounted on a metal rod, which is controlled via two servos, allowing it to move around and jump. Controls are read by the Arduino through a NES controller.

Via Hacked Gadgets

This entry was posted on Wednesday, September 26th, 2012 at 11:00 am and is filed under Arduino, project logs. You can follow any responses to this entry through the RSS 2.0 feed. You can skip to the end and leave a response. Pinging is currently not allowed.

One Response to “Mechanical Donkey Kong”

  1. Winston says:

    I love this kind of stuff. Here’s another one, totally mechanical, that you may not have seen before:

    Giant Digi-Comp II Recreates Mechanical Computer from 1960s

    http://laughingsquid.com/giant-digi-comp-ii-recreates-mechanical-computer-from-1960s/

    Maker Faire NY 2011 and the Digi-Comp II

    http://www.evilmadscientist.com/2011/maker-faire-ny-2011-and-the-digi-comp-ii/

Leave a Reply

Notify me of followup comments via e-mail. You can also subscribe without commenting.

Recent Comments

  • Peter: Another sunday, another chance...
  • Louis Beaudoin: This is great work guys! Placing an order for a sample pack and hope to use the service to make a custom cable soon.
  • Parkview: Another great idea! Be handy to be able to purchase the corresponding SMD and TH sockets as well.
  • Ryan White: Second that. I'd love the option to extend this already awesome tool to RF cables, hoping it's already in the works because I know the...
  • Tom Keddie: Hi Ian, Congrats on the launch. Suggest you name all the CHRO connectors you have as female. It's not done often but you can insert...