The Propeller 2 is Parallax’s next gen release of the popular Propeller multi-core MCU. The Parallax Forum has a thread discussing emulation of the P2 on DE0-NANO & DE2-115 FPGA boards. The latest code (FPGA, pnut.exe, documents) are all in one zip with info on this post in the Parallax forum.
Tag Archives: emulation
Emulating pointers when the real thing is not allowed
Pete is porting Frodo, a free Commodore 64 emulator, to Microsoft’s Flash-imitator Silverlight. Frodo is originally written in C and uses pointers extensively. Silverlight doesn’t allow pointers, so Pete demonstrates how to emulate them. Simulating pointers in pointer-free sandboxed platforms is a bit unorthodox, but can make translating code easier…This isn’t something you’re likely to […]
FPGAs and Apples
One area of FPGA development involves the emulation of retro computers. AppleLogic is a site for hobbyists who develop FPGA cores of early Apple Computer models. Their collection of early Apple user manuals, schematics and documentation is quite impressive.
