A journey into Capcom’s CPS2 silicon – Part 2

Here’s an informative part 2 of the Capcom CPS2 reverse engineering series by Eduardo Cruz: Capcom’s Play System 2, also known as CPS2, was a new arcade platform introduced in 1993 and a firm call on bootlegging. Featuring similar but improved specs to its predecessor CPS1, the system introduced a new security architecture that gave Capcom for […]