USB custom hardware interface for Unity3D

Posted on Wednesday, July 3rd, 2013 in Interface, USB by DP

Here’s a video by Dilshan Jayakody demonstrating the USB custom hardware interface for Unity3D:

The custom hardware unit used in this demo is build around Microchip’s PIC18F2550 MCU. This custom USB controller consists with 4 push buttons and linear potentiometer. In supplied demo user needs to control aircraft with those buttons and potentiometer. According to the game logic 4 buttons are used to control the flying direction and flying angle of the aircraft and potentiometer is used to control the speed of the aircraft.

This entry was posted on Wednesday, July 3rd, 2013 at 7:00 pm and is filed under Interface, USB. You can follow any responses to this entry through the RSS 2.0 feed. You can skip to the end and leave a response. Pinging is currently not allowed.

2 Responses to “USB custom hardware interface for Unity3D”

  1. rasz says:

    custom what? They build HID joystick, and then decided to code around HID support in the system?

  2. dilshan says:

    rasz, in here custom means, non-standard HID joystick with user defined high-level communication protocol.

    This kind of joysticks help to make game specific hardware controllers (by avoiding the limitations of standard joystick)

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