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RBox: DIY 32-bit game console

Posted on Saturday, January 22nd, 2011 in dev boards, how-to by the machinegeek

Rossum has released the schematic and the code for a 32-bit video game console. This prototype was constructed using a LPCXpresso devkit available at Digikey. You’ll need to replace the stock 12mhz with a very common 14.318mhz crystal. The analog joystick is a replacement part from a PSP.

Features include 320×240 composite or s-video output generated entirely in software,
256 colors with standard palette (up to 8k colors) and 8-bit 15khz stereo audio.

The current version of this project includes demo code for producing video tiles, particles, and 3D effects.

This entry was posted on Saturday, January 22nd, 2011 at 4:11 pm and is filed under dev boards, how-to. You can follow any responses to this entry through the RSS 2.0 feed. You can skip to the end and leave a response. Pinging is currently not allowed.

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