O’Reilly video: Intro to Gestural Interfaces with the Microsoft Kinect


This webcast by Greg Borenstein presented by O’Reilly offers a solid introduction to building your own applications with the Microsoft Kinect. Beginners will find a wealth of information about the Kinect’s theory of operation and how to use the data it generates to work with Arduino, Processing and other frameworks. The importance of the calibration process is highlighted as well as how to access user joint positions in 3D and use this information in user interfaces and creative tools.

Greg is the author of Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot from MAKE.

Leave a comment

Your email address will not be published. Required fields are marked *

Notify me of followup comments via e-mail. You can also subscribe without commenting.