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Posts Tagged ‘mail’

Getting back to you today!

Thursday, January 31st, 2013

Sorry for the delay, there are 300 read-but-not-replied emails that came in during the Shenzhen trip last. Today is all about getting that backlog cleared, at least until FedEx drops off the next batch of toys - then it's video time!

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Posted in #liveupdates | 1 Comment »

Letters: Drag-soldering small pitch TQFP packages is easy

Friday, March 30th, 2012

Don writesL Firstly , let me thank you again for my free coupon . My item which I ordered with the coupon arrived today. You sent me a follow up mail saying to send a picture of my finished board to get a replacement free coupon. Thats not too easy...

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Posted in mail | 9 Comments »

How to: Mail PCBs the cheap way

Wednesday, June 8th, 2011

Over the past two years we've mailed close to 1000 free PCBs all over the world.  We find that a sturdy envelope and a stamp is the cheapest, and somewhat successful, way to mail PCBs. A new wiki page shows the tricks we use to mail PCBs. The how-to is...

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Posted in Free PCBs, how-to, kit biz, PCBs | 7 Comments »

Bus Pirate v4, IR Toy update, 3EEPROM PCBs

Wednesday, August 11th, 2010

A big box of PCBs arrived from Seeed's Fusion board service today. Here are a few of the boards that have been mentioned on the blog or in the forum: An updated 3EEPROM explorer board USB Infrared Toy manufacturing update Bus Pirate v4 prototype for developers Most of these boards...

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Posted in Development, PCBs | 2 Comments »

Recent Comments

  • Ian: test comment on /blog/ page
  • ian: No, that's exactly how it should be :) Sorry about missing names on comments, the theme is being reworked as we speak.
  • J. Peterson: Nice writeup. It looks like some of the formatting for your command examples needs some missing newlines?
  • Geert Jordaens: I'm not sure what kind of licensing I have to add since it is a fairly straight forward implementation of the adaptive Huffman Decoding. For...
  • erich: For anyone interested, I've added some c++ code for adaptive huffman decoding in the git repository.