Pete is porting Frodo, a free Commodore 64 emulator, to Microsoft’s Flash-imitator Silverlight. Frodo is originally written in C and uses pointers extensively. Silverlight doesn’t allow pointers, so Pete demonstrates how to emulate them. Simulating pointers in pointer-free sandboxed platforms … Read more
Tag Archives: emulation
One area of FPGA development involves the emulation of retro computers. AppleLogic is a site for hobbyists who develop FPGA cores of early Apple Computer models. Their collection of early Apple user manuals, schematics and documentation is quite impressive.