SIDCog v1.3 produces C64 sound on Propeller
Johannes Ahlebrand has released version 1.3 of SIDCog. This Spin language object emulates the famous sound chip in the Commodore 64 running in a single Propeller cog. The developer reports it’s much closer to the 8580 than the 6581 when it comes to filter emulation and combined waveforms. Features include a 31kHz sample rate, >16bit internal resolution and includes full filter support (any combination of Lowpass, Bandpass and Highpass filter) and full envelope support with a logarithmic release/decay curve (uses the same logarithmic approximation as a real SID). Square, Saw, Triangle and Noise waveforme are supported.
For more information and to download the object visit the SIDCog page at the Propeller Object Exchange,This entry was posted in code, Parallax Propeller, vintage and tagged C64, retro gaming, sound.