SNES FLASH/ROM runs custom Super Nintendo code
dext0rb from The Electrified Fooling Machine Company has just finished work on a project which allows custom Super Nintendo code to run on an SNES FLASH/ROM. He writes, “I wanted to make and play an updated version of NBA JAM an SNES hardware, so I made this device. Load a game ROM to the device over the USB connection and then you’re ready to relive “the best hoops game ever created” (per Electronic Gaming Monthly ’95)!”
His design is based on the Atmega32u4 MCU, an AMD 29F032B 32-megabit flash memory chip, and 3 octal latches to build up a 21-bit address using only 8 microcontroller pins.
Visit dext0rb’s website for project details, schematic and code links.
Via the contact form.This entry was posted in Development, hacks, open source and tagged Atmega32u4, gaming, Nintendo, ROM, SNES.